The Merriam-Webster Online Dictionary says that tension is "a balance maintained in an artistic work between opposing forces or elements." Greater opposing forces means greater tension. So if you want tension to be high, then whatever it is your character has to oppose, make it the biggest, baddest thing possible.
Where do you need tension in the story? It should be present in your first line to create a strong hook for the reader. Tension is what will keep your reader turning pages through that muddle in the middle. When you reach the end of the story, build tension to its highest peak and then let it off at the climax for a totally satisfying ending. Basically, you need tension throughout a story, but rather than making a steady climb from the opening line to the climax, tension should rise and fall to create a thrilling emotional ride.
At our meeting we brainstormed some ways to make tension rise in a story:
- Make something bad happen. This makes the reader feel like something else bad is going to happen.
- Put a time-bomb in the story. Give the characters a deadline. Be home by midnight or you're a pumpkin.
- Place obstacles between your characters and their desires. The bigger the obstacle and the greater the desire, the more tension this will create. This obstacle can come from the outside, but sometimes it is even better for the obstacle to come from the inside. Does your character have conflicting desires that combine to undermine?
- A near miss can raise tension, such as a bullet flying past a character's ear, or a swerve-and-swipe rather than a head-on collision. But don't overdo this one or the reader will start to think you haven't got the guts to make something really bad happen.
- Lean, fast-paced prose won't raise tension by itself, but it will allow it to steam ahead unhindered.
- Change the game. This falls under the category of "obstacles," but it involves such a big obstacle that the characters' plans to resolve the conflict are completely overturned.
- Losing your audience's willing suspension of disbelief.
- Unsympathetic characters. If the reader doesn't care, the reader feels no tension.
- Resolutions of problems that come too easy.
- Pointless rambling on the part of the author.
- Any emotional release by the characters, such as laughing or crying.
- Characters that are too indecisive. A character can wonder what to do, but flip-flopping is tedious and irritating to the reader.
- Lack of story progress.
Keep writing!
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